Making the Desalinator – Part 1

This blogpost I will be giving a quick look into our 3D pipeline for Flotsam by through the process of making the desalinator! I originally started showing this process in a twitter thread, if you prefer a more bullet-point approach.. check it out here. Concepting When sketching out a building concept for Flotsam we keep [...]

By | 2018-04-25T15:50:57+00:00 April 18th, 2018|Categories: Devlog|Tags: , , , , , , , |0 Comments

The Water of Flotsam

In this blog post I will cover the different approaches I took for defining the look of the water in Flotsam. Some attempts worked better than others, and some were just good learning experiences. At the time of writing this, no final decisions have been made regarding what approach will [...]

By | 2017-02-02T18:02:42+00:00 March 22nd, 2016|Categories: Devlog|Tags: , , , , , , , |2 Comments

The Flooded Environment of Flotsam

Greetings! I’m Stan, the environment artist on Flotsam. In this post I’ll tell you more about the surrounding environment of your town, instead of focusing on the town itself like we did before. One of the defining aspects of Flotsam is probably the fact that your town is always moving similar to a huge [...]